Hello!
Game developer and traveller, with a rich experience of over 5 years in game programming & interest in 3D game art.
I design interactive games and apps, for PC, Mobile, in 3D, AR or VR
With years of experience in games and a background in software development. I have mastered the skills of understanding client requirements according to the latest trends. I have worked with businesses from different niches and types of project.
A playlist of some selected work:
What I do
Game Development
A designed game for mobile or PC, in 2D or 3D aspects, using Unity or Unreal Engine. Running smooth and to your expectations 🙂
AR/VR Development
If you are looking for a developer who’ll take over the research and development of your AR or VR app, I am a well-established professional to help you with this.
NON-Games Development
If you are looking for a user-friendly app that uses Gamification tools, for education, advertisment, simulation, or other non-game targetting matters... you are in the right place.
Skills
Education
(MA) MIAGE, Information Technology
Studied the MIAGE Master degree in Information Technology with all needed courses for software engineering and code architecture.
Tags: code architecture, design pattern, databases, PFA, school internship, R&D.
- Toulouse, France
- Information Technology
- Master Degree
Relevant Experiences
JUN 2022 -PRESENT
Unanounced Project
UE5 Game Developer
Working on an unnanouced Metaverse Project with AAA Game target in the first phases of prototyping.
Tags: Metaverse. AAA Game, Blockchain, R&D, prototyping
- Remote
- UE5, C++
- PC
- Contract
LEAD Game Developer
I take pride in having participated in the company's first NFT project. Have had 3 roles in the startup:
C-Lead Game Developer (Reincarnation):
Promoted, dealing with the code architecture, seeking the team needs and shaping the internal prototyping for the Lite version and the main games version .
B-Senior Game Developer (Reincarnation)
Moved on the company's main and first NFT game project: reincarnationgame.io
A-Senior Game Developer
Prototyping Unity Hyper-Casual Games
Augmented Reality B2B prototypes for the company client
Tags: NFT. AA Game, Blockchain, R&D, prototyping
- ISTANBUL, TURKEY (HYBRID)
- Unity, C#
- WEBGL, MOBILE
- CONTRACT
LEAD Game Developer
I was responsible for all the in-house and client-based game development assignments.
Worked on prototyping, then on the first phase of an educational open world/rpg game with focus on environment awarness.
The company was in direct collaboration with the CDYT association and The European Economic Senate in Turkey.
Tags: Educational, environment, R&D, prototyping, kids
- ISTANBUL, TURKEY (REMOTE WITH CASUAL MEETINGS)
- Unity, C#
- MOBILE, AR
- Freelance
Unity Games & apps developer
Contributed as a gameplay programmer in the 2019 biggest AR toys catalogue for Carrefour Market (680+ 3D models, 50 pages, 18 minigames)
Did R&D, gpp programming, prototyping ideas and 3D apps all based in AR with an amazing team of engineers and artists from 2 Studios in Morocco and France.
Tags: AR catalogue, Carrefour, mini games, prototyping, kids, GPP programming, R&D
- MOROCCO, FRANCE (REMOTE)
- Unity, C#, Vuforia
- MOBILE, AR
- CONTRACT (Consultant)
Unity Games & apps developer
Participated in AR and game programming for the W5GO brand and did simple 3D modeling for pre productions
Did the whole remake of the AR dollhouse game project including the game design loops, coding the editor extension for furnitures, gathering UI assets and sound, excepting the 3D art and the character customization module
Tags: AR, education, mini games, prototyping, kids, GPP programming, R&D, editor extension, full design
- MOROCCO, FRANCE (REMOTE)
- Unity, C#, Vuforia
- MOBILE, AR
- CONTRACT
AR,VR Engineer & MINECRAFT Educator ASSISTANT
Minecraft and Lego robotic Educator for students between 8-15 years old.
Coached winners of the Lego FLL 1st national prize in innovation for middle school students
Developed AR apps and assisted teachers's curriculums with gamification tools such as games, VR sessions
Tags: AR, VR, education, prototyping, kids, gamification, R&D, Minecraft, Lego robotics, competition, assistant
- CASABLANCA, Morocco (ONSITE)
- Unity, C#, MINECRAFT MODES, Lego Softwares
- MOBILE, PC, HTC Vive. AR
- CONTRACT
(Intern) C++ Gameplay Programmer
Participated in the gameplay phase, in the UI and menu programming for a 2D match 3 game in the startup.
We had a proprietary game engine and its editor was in development, the code and tools were written and maintained in C++ with in-house documentations
Tags: C++, match3, 2D, gpp programming, proprietary engine, school internship, R&D.
- CASABLANCA, Morocco (ONSITE)
- Proprietary engine, C++
- PC
- INTERNSHIP
JUL 2015- AUG 2015
No projects to showcase
(InternSHIP) Junior Game DEsigner
Studied and analyses game systems and loops for mobile trends.
Studied and searched for "niches" on the mobile market
Proposed ideas of games related to what has been studied in the market and did a prototypes
Tags: game design, notorious studio, proprietary engine, prototyping, school internship, R&D.
- CASABLANCA, Morocco (ONSITE)
- unity, c#, Excel, WOrd, powerpoint
- mobile
- INTERNSHIP
Selected Work
From Remote, onsite and freelance projects
A comming AAA unanounced project, with many of top professional designers and artist landing from big game titles, still unanounced and combining gaming and Metaverse ecosystems a never done hybrid genra before by Seedify.
Made like no other metaverse.
Stay tuned for more.
Latest updates: here.
Has been a developer consultant for Wonder Partner (Unity, Vuforia, AR Foundation).
Have had the honor to contributed as a gameplay programmer in the first biggest Augmented Reality Catalogue in the world,
for the 18 games in “Carrefour AR” App used to showcase a new experience for advertising to customers
in supermarkets (the catalogue has 18 mini games, 600+ all toys in popUp3D,wishlists and more….)
during the 2019 Christmas period. (Unity, Vuforia).
Around 50 pages of the catalogue all in AR with a team of very smart engineers and artists from 2 Studios in
Morocco and France.
Participated in the early phases of the protoype development in the Reinarnation NFT game project by Yin Yang Games, Turkey.
It was the first crypto project I had the honor to be in, even though I left the company I got many mamories of incredible moments with a great young team. I am grateful to the company for giving me the chance to be part of the journey and this much career experiences on the crypto world.
“About The Game :
Reincarnation is a Casual Mobile/WebGL fantasy & medieval themed, Roguelike NFT card game. Whether alone or together with your friends, you can win prizes by defeating various enemies.
If you wish, you can mint new NFTs by performing one of the in-game professions and sell them in the market, or if you wish, you can embark on adventures.
Coming soon :
Reincarnation Lite
Prepare yourself for Reincarnation!
In Reincarnation Lite, you can farm your professions in an idle mode. You can mint new NFTs and sell in market and power up yout character in Adventure mode. Develop your character even before Reincarnation release!”
Thank you for having me as a part of the team.
Had been with some crazy great teammates
“As Lynx Gamez, we teamed up with Çevre Dostu Yunuslar Derneği in order to raise generations that are friendly, aware, and responsible about the environment, and nature. “
I deeply enjoyed collaborating in a serious game project for the good cause. an ambitious team and a great new contact list in a new country.
“Rina: The City protector is a non-profit educational game developed LynxGamez with the purpose of helping the goal of Çevre Dostu Yunuslar Derneği, an environmental awareness association. The main purpose of the game is to educate young minds on social responsibilities in order to raise the environment-friendly generations with educational games such as mind-enhancing math, physics, and/or chemistry.”
Note: This project and this job position were not voluntary work.
(Picture with the EU economic Senator (president) in Turkey)
Early prototype recording:
A dear project to my heart that I have had the honor to propose a remastered demo to it.
Still on the kids and educational games sector, Ecocarrier Inc. allocated me with the task of remaking the dollhouse game concept as a prototype, under the W5GO brand in a scale of 2 month
I had the priviledge of making most of the prototype parts, including Game design and loops, UI/UX research with free assets downloads, the extension furniture editor for designers and the main gameplay programming
The company provided the branded 3D models and the character customization code module in Unity.
Here is an overview of the project in a video capture:
W5GO Healthy bodies is another project I contributed to within the same company (get the game here):
Non-Development related activities
Such us competitons, podcasts, teaching...
For more than 1 year, I had the priviledge of being part of an international school based in Casablanca, Morocco.
London Academy (LAC) was the first smart school in the country established on 2015 by the ex-manager of Microsoft Morocco.
The aim was to educate creativity and technology in every year for kids between 5-18 years old using gamification, VR and robotics.
My roles included:
-Developing sample solutions in AR for internal usage in school.
-Assisting in the education curriculum by using gamification to simplify and grab students’s attention:
–By using Minecraft for Education to enhance the provided classes in a side extra sessions where we buiilt on what we have learnt (building together the old architecture, disciovering the far animal ecosystems, playing around with chemistry and trying combining potions and atomic elements)
–By using LEGO Robotics to enhance the STEAM learning for student in elementary, middle and high school (as example of a problem solving skill it would be finding a solution to a major problem in the world, building the optimal robotic solution, programming it using blocks or the simplified C API in the Robotics kits)
–Enhanced learning with VR experiences related to certain topics in side-sessions where the students enjoy discovering space simulations, physics, maths, ancient historical ruins or biology, then write a dissertation about this experience.
-Participation and organization/participation of events and competition such as:
–A team coach for the FLL Robotics competition held in Rabat 2018
(A picture showing the prize won by the team: 1st national place for innovation section in FLL 2018)
–An organizator member of the first Minecraft Morocco competition held in school, with streaming and prizes for students under 18, in a city scale, the event was streamed in Youtube.
I am very grateful to this international team for the learning experience I have got during my time spent in LAC, where I interacted with people from around 6 countries.
I got awarded by two recommendation letters on my last days of work.
(Some pictures from the FLL 2018 edition Robotics Competition finals held in Rabat)
(Some pictures from the first Moroccan Minecraft Competition in 2018:)
Loving to share passion and knowledge, also ties more deep relation with the community of game developers.
I like participating in events, conferences or podcasts to learn, connect and maybe share with national or international communities.
Bellow are some of the audio podcasts I have participated in:
– L’Podcast NSofia: (French/Arabic)
It is a short audio podcast series held by an ambitious Moroccan lady on Youtube talking about many topics, I was delighted to participate in one of those episodes speaking about game development
-GDG Game Dev Casablanca 2021 – GDC21 : Workshop Making a game in Unity (English/Arabic)
It is conference day online about game development, held online by GDG (Google Developers Groups Casablanca) with many speakers in art, design and development, I got for the choice of a workshop in Unity about making game for absolute beginners
-SupTechnology: Webinar Introduction to the video game industry (French/Arabic)
It is a short conference online allocating 2 hours to speak about the game industry as an allumni from the school and introduce this career path in general, talking about the how-to start learning game developement, game engines and game industry jobs
–Conference attendance: Pocket Gamers Jordan 2019
As a part of a growing game developer community in Morocco, considered part of the MENA region, we have been invited to showcase and have a table promoting our previous work in personal or professional project in the main booth zones.
The event was held in Jordan 2019 by Pocket Gamers and national Jordanian organizations.
(picture of the attendance in the Pocket gamers Jordan, in a collaborators dinner after a conference day)
Ambitious about creative projects that could affect the world, in the world of games, having a computer and skills can make you start your idea or prototype, it is under this conviction and love for making a unique game project linking between informations, cultural heritage and entertainement that I pitched “Ibn Battuta” Game project.
Still on progress though, getting this ideas interesting to some people around the internet, we teamed up in our free times, small paced progress and keep working on the game still on our spare time.
Pitching this idea to Startup Istanbul for potential interest got the concept accepted in the 2020 Edition, and got us access allongside other international ideas to Istanbul Boot hub XPOSURE event with potential business angles, companies and investors gathering in Istanbul.
As an international yearly edition event, it is counted between 5% of Moroccan startup idea that got selected.
Sadly, on the pandemic avenement right after the selection, the whole yearly event edition got cancelled until further notice to be resumed.
Pitch document (Old and long :)): here.